“Your party exits the adventurers’ hall, eager
to start your first quest as a new party. One of the first parts is to go to
merchant alley, where all of the shops and stalls have nearly everything you
need. The market place has people from across the nations, selling regional
foods, craft, and goods that you may otherwise never heard from. There’s
everything you could need, a blacksmith, leather worker, clothmaker, woodcraft
shop, magic shop with potions, spells, books, and bottle’o Familiars. Even the
merchants hold unique character; A calm water genasi is floats over a fountain
in the middle of the market, while a fire genasi fights with an earth genasi
across from the fountain. You get approached by an air genasi, ‘Would you like
to come to my shop? I sell clouds, rainwater from the feyrealm, and magic beans
that’ll let you grow a vine all the way to a cloud giants home.’ She points to
a shop with the symbols of fire, water, earth, and air; as the 4 genasi’s
spotted outside share the space. =Other
shop keepers are calling and pointing out people on the streets to come take a
look and haggle. You smell the scent of a variety of foods, down one street is
the smell of a few bakeries, bread rolls, sweet rolls, cakes and cookies. On
the other hand, a street smells like meat, potatoes, and warm homemade stews.
The market us packed with people from the city, shopping for their morning
groceries, or adventurers preparing to leave.
As you walk through the market, checking out shops, and
talking to people….
What is
your passive perception? You can also roll perception...
At least one member with a passive perception roll of 12 or higher to achieve the following results:
You notice the sound of glass breaking, and see a fellow
dressed in a dark cloak running through the crowd. A handful of others on the
streets are pushed and knocked over. The guy runs through the crowd, trying to
find a good time to blend in and escape. You look down from where he ran from,
seeing the front window of a shop complete destroyed, glass all over the
ground. The shop keep clearly looks upset and worried, as guards try to calm
her down. Other guards try to chance down the strange fellow who smashed the
window, and stole some expensive items.
What do
you do?
·
Chase down the criminal? Investigate the shop?
Help the shop keeper? Ignore the problem all together? Other?
·
What are the consequences for not helping
(choosing one option over another), or choosing to ignore the problem?
Jamie: +1 weapon
ReplyDeleteMichael: +1 weapon
Max: +1d6 poison damage to on any attack
Tyce: Wand of Elements. Nature and Water
Lucas: reaction to apply 1d10 radiant damage to an attack, or 10 additional healing to your pool.
James: Ring of resistance
Rowan: Ion stone of strength
David: +1 sword